While the _msn files (face and bofy normalmaps (object space normalmaps) aren’t alpha textures. dds files. You can either use Photoshop or Gimp,combined with their relative dds plugins.Īn alpha texture is a texture with an alpha channel that is not all white,and for this reason it will result transparent.Īll armors normalmaps (t-space normalmaps)are alpha textures. To edit a texture you nees a program to oped. Only coach portraits suffer from this limitation.In this tutorial you’ll find all you need to know about “how to save your texture” and the tools you need. If the size is any larger, the coaches portrait pack, UIS_LIB_COACH_PORT.dat, will show a blank portrait ingame. When you edit your portrait in your image editor to crop and resize it, the resized version of the portrait must to be 96x96 pixels in size. Note: If you want to make and import a coach's portrait, use the same exact process except for one step. Load up the game, and you're work is finished. After saving the portrait pack, you're job is done. dds file, and then be sure to SAVE YOUR PORTRAIT PACK. It should show Kyle Boller's portrait, which you are about to replace with David Carr's. In StingRay's Editor, load your portrait pack: UIS_LIB_PLAYER_PORT.dat. Save the roster, and load StingRay's Editor. Go find David Carr, and give him Boller's old portrait ID: 7. After doing that, set his ID to 0 (which makes it a cartoon). When you find him, go to the Body tab of NZA's editor, and copy his portrait ID (we'll say it's 7).
To do this, open your roster in NZA's editor 1.3, and find Kyle Boller. You want to give him a real photo, and you've decided that you will take a different QB, Kyle Boller, and use his portrait ID for David Carr. Let's say that there is a QB named David Carr, and that currently he has a cartoon portrait. In case you had a hard time following along, I'll make up another example. By searching through Google, GettyImages, wherever. For the sake of an example, let's make a portrait of Tom Brady. You've installed all the tools above, and you want to make a new portrait for the game. For our purposes, it edits player portrait IDs.
Previous versions of Windows do not have this problem or need the kit.
To fix that, download the the DirectX kit.
It's old, it's ugly, and it is not as good as a new, paid PhotoShop program. We'll call our access to it a gray area a very useful, helpful, much appreciated gray area. This is supposed to be the same, but Adobe released it for download to everyone a few years ago, and it has stayed within public reach.
PhotoShop CS2 - Most PhotoShop programs require a subscription to use.MS Paint WILL NOT WORK FOR PORTRAIT PROJECTS. Gimp - A free, useful image editor that I use for all my editing.These work for both player and coach portraits. Included in this thread are the necessary utilities to make those edits, and detailed videos and written instructions to explain the process.
This thread is to collect and combine many previous sets of instructions in how to edit portraits.